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P.I.T.C.H. Market

  • 17 Steps

About

P.I.T.C.H. — The Founder Sessions turns your classroom into a consulting firm. Over the course of the program, students work in firms of three or four and advise three real-feeling founders — Priya, Daniel, and Maya — as each faces a different business crisis. Every week the case gets harder. Every week the advice gets sharper. This isn't a lecture series. It's an experience. Students earn KC (Kidz Cash) for good analysis, Insight for sharp reasoning, and Skills Stocks for the moments that can't be measured on a spreadsheet — the collaboration, the integrity, the communication that real advisors live or die by. MAX, an AI business robot, plays the role of the overconfident data analyst your firms are always one step ahead of. What students actually do: Read the data. Debate in their firms. Write recommendations under time pressure. Stand up and defend them. Then watch the reveal — and find out whether their reasoning held up. What this course gives you as an instructor: Everything you need to run the room as an experience, not deliver a lesson. Each step in this course links to the slide deck for that session and the Teacher Guide PDF for it. The guide tells you what's on the table, what to watch for, when to award Skills Stocks, and how to land the concept. You facilitate; MAX does the explaining. How the course is organised: Before You Start — everything to prep before week one: the overview, room setup, quick-reference card, FAQ, your materials kit, and a note on program length. Section B — The Lessons — the seven core lessons, taught in order, one per session. Section C — Supplements & Finale — two optional enrichment lessons (Supp A and Supp B) that deepen the program, followed by the Finale, which closes every run of P.I.T.C.H. regardless of length.

You can also join this program via the mobile app. Go to the app

Price

Free

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